Zelda Breath of The Wild: Cooking Simulator

Cooking

In Zelda BOTW, you can prepare a variety of meals that will give you hearts and/or special bonuses. To do that, you need to gather ingredients that go together to make a delicious meal. There are a lot of ingredients, and those are divided into four main categories:

These ingredient types allow you to cook multiple meals: Basically, you want to combine edible ingredients together to cook good meals, and critters with monster parts to create elixirs.

Effects

As mentioned above, certain ingredients have a special effect. They are recognizable by a prefix before their name:

Prefix Effect
Chilly Heat Resistance
Electro Electricity Resistance
Enduring Extra Stamina
Energizing Replenish Stamina
Fireproof Prevents you from catching fire
Hasty Increase movement speed
Hearty Extra Hearts
Mighty Increase attack power
Sneaky Increase stealth
Spicy Cold resistance
Tough Increase defense

Adding any status food to the cooking pot will result in the meal granting that effect. Be careful though, because effects don't stack. If you put together two ingredients with different effects, they will cancel each other out.

Depending on the quality of the ingredient, a buff will have a level up to 3, increasing its effects.

Food type

Every single ingredient is considered part of a type. It can also be part of a sub-type, or even a sub-sub-type. Here are the types of the ingredients:

More information can be found on the type page.

Combining logic

Depending on its type, an ingredient will allow you to cook a given recipe. In fact, every recipe in the game has its type requirements. That is to say, a meal needs ingredients of a certain type to be cooked. For example:

Though some recipes require a specific subtype, such as:

Hearts

Every ingredient adds its own amount of hearts into the recipe. The resulting dish adds every heart given by the ingredients, with a maximum of 30 hearts (that equates to a full recovery).

Effect

Todo

Duration

Todo

Level

Todo